Description: Unity 2018 Game Development in 24 Hours, Sams Teach Yourself by Mike Geig In just 24 hours, readers will learn how to get started developing games with Unity. The approach is hands-on and modular. Each chapter covers an essential component of the game development process. Topics are illustrated with sample projects. The book also concludes with a complete game project.This books straightforward, step-by-step approach teaches you everything from the absolute basics through sophisticated game physics, animation, and mobile device deployment techniques. Every lesson builds on what youve already learned, giving you a rock-solid foundation for real-world success. Step-by-step instructions carefully walk you through the most common Unity game development tasks. Practical, hands-on examples show you how to apply what you learn. Quizzes and exercises help you test your knowledge and stretch your skills. Notes and tips point out shortcuts and solutions. FORMAT Paperback LANGUAGE English CONDITION Brand New Author Biography Mike Geig is the global head of evangelism content at Unity Technologies, where he helps democratize game development by developing and delivering high-impact learning resources. Mike has experience as an indie game developer, a university educator, and an author. A gamer at heart, Mike works to make the development of interactive entertainment fun and accessible for all skill sets. Hi, Mom! Table of Contents HOUR 1: Introduction to Unity HOUR 2: Game Objects HOUR 3: Models, Materials, and Textures HOUR 4: Terrain and Environments HOUR 5: Lights and Cameras HOUR 6: Game 1: Amazing Racer HOUR 7: Scripting, Part 1 HOUR 8: Scripting, Part 2 HOUR 9: Collision HOUR 10: Game 2: Chaos Ball HOUR 11: Prefabs HOUR 12: 2D Game Tools HOUR 13: 2D Tilemap HOUR 14: User Interfaces HOUR 15: Game 3: Captain Blaster HOUR 16: Particle Systems HOUR 17: Animations HOUR 18: Animators HOUR 19: Timeline HOUR 20: Game 4: Gauntlet Runner HOUR 21: Audio HOUR 22: Mobile Development HOUR 23: Polish and Deploy HOUR 24: Wrap-up Long Description In just 24 lessons of one hour or less, Sams Teach Yourself Unity Game Development in 24 Hours will help you master the Unity 2018 game engine at the heart of Ori and the Blind Forest , Firewatch , Monument Valley , and many other sizzling-hot games! This books straightforward, step-by-step approach teaches you everything from the absolute basics through sophisticated game physics, animation, and mobile device deployment techniques. Every lesson builds on what youve already learned, giving you a rock-solid foundation for real-world success. Step-by-step instructions carefully walk you through the most common Unity game development tasks. Practical, hands-on examples show you how to apply what you learn. Quizzes and exercises help you test your knowledge and stretch your skills. Notes and Tips point out shortcuts and solutions Learn how to... Get up and running fast with the Unity 2018 game engine and editor Work efficiently with Unitys graphical asset pipeline Make the most of lights and cameras Sculpt stunning worlds with Unitys terrain and environmental tools Script tasks ranging from capturing input to building complex behaviors Quickly create repeatable, reusable game objects with prefabs Implement easy, intuitive game user interfaces Control players through built-in and custom character controllers Build realistic physical and trigger collisions Leverage the full power of Unitys Animation and new Timeline systems Integrate complex audio into your games Use mobile device accelerometers and multi-touch displays Build engaging 2D games with Unitys 2D tools and Tilemap Apply the "finishing touches" and deploy your games Feature The complete beginners guide to Do-It-Yourself game development with the powerful Unity game engine! Completely updated for Unity 2018 ALL NEW chapters on: Timeline Sequences, 2D World Creation, Full Game Creation Teaches through hands-on projects, with strong visual elements complementing Unitys drag-and-drop approach New Feature Chapter updates and new additions for upcoming Unity 2018 features throughout, plus ALL NEW chapters on: --Timeline Sequences --2D World Creation --Full Game Creation Details ISBN0134998138 Author Mike Geig Publisher Pearson Education (US) Year 2018 Edition 3rd ISBN-10 0134998138 ISBN-13 9780134998138 Format Paperback Country of Publication United States Replaces 9780672337512 Media Book Pages 464 DEWEY 794.81526 Language English Series Sams Teach Yourself Publication Date 2018-07-30 Imprint Addison Wesley Place of Publication Boston AU Release Date 2018-07-30 NZ Release Date 2018-07-30 US Release Date 2018-07-30 UK Release Date 2018-05-18 Textbook 1 Edition Description 3rd edition Audience Professional & Vocational Replaced by 9780137445080 We've got this At The Nile, if you're looking for it, we've got it. 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ISBN-13: 9780134998138
Book Title: Unity 2018 Game Development in 24 Hours, Sams Teach Yourself
Item Height: 230 mm
Item Width: 178 mm
Author: Mike Geig
Publication Name: Unity 2018 Game Development in 24 h, Sams Teach Yourself
Format: Paperback
Language: English
Publisher: Pearson Education (Us)
Subject: Computer Science
Publication Year: 2018
Type: Textbook
Item Weight: 720 g
Number of Pages: 464 Pages