Description: Learning Java Programming in Claras World by Anton Bogdanovych, Tomas Trescak Every programming problem covered in the book has a corresponding link to a problem template (for those readers willing to attempt the problem themselves), the link to the solution of this problem and a video recording of us solving this problem step-by-step. FORMAT Paperback LANGUAGE English CONDITION Brand New Publisher Description This book introduces the key concepts of Java programming through the eyes of a small ladybug called Clara. Clara is a fun and extremely obedient insect, whose journey starts with limited skills. Readers learn programming by making Clara move around and manipulate objects in her world. As the book progresses, Clara becomes more intelligent and acquires new skills and (together with readers) learns by tackling some of the worlds greatest challenges.The book explains programming concepts through real-world problems such as launching rockets into space, automatically patching potholes, developing a vacuum cleaner robot, simulating projectile motion, dynamically avoiding obstacles, delivering mail, etc. Every chapter of the book starts by presenting a challenge and then continues to explain new programming concepts with the focus on tackling this challenge. Focusing the new material explanation on these challenges helps to remind the readers of how this material is connected with the problems that they may encounter in the real world and makes it easier to relate to.You can explore all programming challenges presented in this book on the Claras World website. Every programming problem covered in the book has a corresponding link to a problem template (for those readers willing to attempt the problem themselves), the link to the solution of this problem and a video recording of us solving this problem step-by-step. In addition, at the end of each chapter there is a link to fun exercises that readers are recommended to complete. Back Cover This book introduces the key concepts of Java programming through the eyes of a small ladybug called Clara. Clara is a fun and extremely obedient insect, whose journey starts with limited skills. Readers learn programming by making Clara move around and manipulate objects in her world. As the book progresses, Clara becomes more intelligent and acquires new skills and (together with readers) learns by tackling some of the worlds greatest challenges. The book explains programming concepts through real-world problems such as launching rockets into space, automatically patching potholes, developing a vacuum cleaner robot, simulating projectile motion, dynamically avoiding obstacles, delivering mail, etc. Every chapter of the book starts by presenting a challenge and then continues to explain new programming concepts with the focus on tackling this challenge. Focusing the new material explanation on these challenges helps to remind the readers of how this material is connected with the problems that they may encounter in the real world and makes it easier to relate to. You can explore all programming challenges presented in this book on the Claras World website. Every programming problem covered in the book has a corresponding link to a problem template (for those readers willing to attempt the problem themselves), the link to the solution of this problem and a video recording of us solving this problem step-by-step. In addition, at the end of each chapter there is a link to additional exercises that readers are recommended to complete. Author Biography Anton Bogdanovych is a senior lecturer of entertainment computing and applied artificial intelligence at Western Sydney University, Australia, and currently teaches "Video Game Development" and "Programming Fundamentals". Antons innovative approach to teaching programming fundamentals (that laid the foundations of this book) has been recognized on a national and international level, and he has been awarded the ICT Higher Education Educator of the Year 2015 by the Australian Computer Society (ACS) and received the International ICT Educator of the Year 2016 Award by The South East Asia Regional Computer Confederation (SEARCC).Tomas Trescak has worked as a senior lecturer of intelligent systems at Western Sydney University for the past seven years. Since 2020, Tomas has acted as a director of the academic program for undergraduate studies in information and communication technology (ICT). Tomas is the creator of the Claras World framework that is utilized in this book. For his academic and software development work, Tomas has received multiple awards, among which are the 2016 Best Innovator Award by Unearthed Association and 2015 Gold Disruptor Award in the Best Australian ICT Educator category by the Australian Computer Society. Table of Contents 1. Introduction to Claras World.- 2. Flow of Control.- 3. Loops.- 4. Coding Style and Decomposition. 5. Variables.- 6. Expressions.- 7. Debugging and Random Numbers.- 8. Methods.- 9. Arrays.- 10. Classes and Objects. Feature Introduces the key concepts of Java programming via visual programming, through the eyes of a small ladybug called Clara Every chapter starts by presenting a challenge and then continues to explain new programming concepts with the focus on solving the challenge All programming problems presented in this book can be explored on the Claras World website, including a link to the solution and a video recording how to solve the problem step-by-step Details ISBN303075541X Author Tomas Trescak Language English Year 2021 ISBN-10 303075541X ISBN-13 9783030755416 Format Paperback DOI 10.1007/978-3-030-75542-3 Publisher Springer Nature Switzerland AG Edition 1st Imprint Springer Nature Switzerland AG Place of Publication Cham Country of Publication Switzerland UK Release Date 2021-06-08 Pages 293 Publication Date 2021-06-08 Illustrations XX, 293 p. Edited by Jessica Schwarz Birth 1974 Affiliation European University Viadrina, Germany Position journalist Qualifications Ph.D. Edition Description 1st ed. 2021 Audience Professional & Vocational We've got this At The Nile, if you're looking for it, we've got it. With fast shipping, low prices, friendly service and well over a million items - you're bound to find what you want, at a price you'll love! TheNile_Item_ID:134250972;
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ISBN-13: 9783030755416
Book Title: Learning Java Programming in Claras World
Subject Area: Educational Technology
Item Height: 235 mm
Item Width: 155 mm
Author: Tomas Trescak, Anton Bogdanovych
Publication Name: Learning Java Programming in Clara's World
Format: Paperback
Language: English
Publisher: Springer Nature Switzerland Ag
Subject: Computer Science
Publication Year: 2021
Type: Textbook
Item Weight: 486 g
Number of Pages: 293 Pages