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Image and Geometry Processing for 3-D Cinematography by Gabriel Taubin (English)

Description: Image and Geometry Processing for 3-D Cinematography by Gabriel Taubin, Rémi Ronfard Estimated delivery 3-12 business days Format Hardcover Condition Brand New Description The rst section presents an overview of the inter-relations between the art of cinemat- raphy and the science of image and geometry processing; 3.1 3-D Cinematography and Applications The rst section of the book presents an overview of the inter-relations between the art of cinematography and the science of image and geometry processing. Publisher Description papers, illustrated with examples. They include wavelet bases, implicit functions de ned on a space grid, etc. It appears that a common pattern is the recovery of a controllable model of the scene, such that the resulting images can be edited (interaction). Changing the viewpoint is only one (important) aspect, but changing the lighting and action is equally important [2]. Recording and representing three-dimensional scenes is an emerging technology made possible by the convergence of optics, geometry and computer science, with many applications in the movie industry, and more generally in entertainment. Note that the invention of cinema (camera and projector) was also primarily a scienti c invention that evolved into an art form. We suspect the same thing will probably happen with 3-D movies. 3 Book Contents The book is composed of 12 chapters, which elaborate on the content of talks given at the BANFF workshop. The chapters are organized into three sections. The rst section presents an overview of the inter-relations between the art of cinemat- raphy and the science of image and geometry processing; the second section is devoted to recent developments in geometry; and the third section is devoted to recent developmentsin image processing. 3.1 3-D Cinematography and Applications The rst section of the book presents an overview of the inter-relations between the art of cinematography and the science of image and geometry processing. Details ISBN 3642123910 ISBN-13 9783642123917 Title Image and Geometry Processing for 3-D Cinematography Author Gabriel Taubin, Rémi Ronfard Format Hardcover Year 2010 Pages 305 Edition 2010th Publisher Springer-Verlag Berlin and Heidelberg GmbH & Co. KG GE_Item_ID:158462609; About Us Grand Eagle Retail is the ideal place for all your shopping needs! With fast shipping, low prices, friendly service and over 1,000,000 in stock items - you're bound to find what you want, at a price you'll love! Shipping & Delivery Times Shipping is FREE to any address in USA. Please view eBay estimated delivery times at the top of the listing. Deliveries are made by either USPS or Courier. We are unable to deliver faster than stated. International deliveries will take 1-6 weeks. NOTE: We are unable to offer combined shipping for multiple items purchased. This is because our items are shipped from different locations. Returns If you wish to return an item, please consult our Returns Policy as below: Please contact Customer Services and request "Return Authorisation" before you send your item back to us. Unauthorised returns will not be accepted. Returns must be postmarked within 4 business days of authorisation and must be in resellable condition. Returns are shipped at the customer's risk. We cannot take responsibility for items which are lost or damaged in transit. For purchases where a shipping charge was paid, there will be no refund of the original shipping charge. Additional Questions If you have any questions please feel free to Contact Us. Categories Baby Books Electronics Fashion Games Health & Beauty Home, Garden & Pets Movies Music Sports & Outdoors Toys

Price: 114.1 USD

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Image and Geometry Processing for 3-D Cinematography by Gabriel Taubin (English)

Item Specifics

Restocking Fee: No

Return shipping will be paid by: Buyer

All returns accepted: Returns Accepted

Item must be returned within: 30 Days

Refund will be given as: Money Back

ISBN-13: 9783642123917

Book Title: Image and Geometry Processing for 3-D Cinematography

Number of Pages: X, 305 Pages

Publication Name: Image and Geometry Processing for 3-D Cinematography

Language: English

Publisher: Springer Berlin / Heidelberg

Subject: Physics / Electricity, Intelligence (Ai) & Semantics, Geometry / General, General, Techniques / Cinematography & Videography

Publication Year: 2010

Type: Textbook

Item Weight: 21 Oz

Subject Area: Mathematics, Computers, Photography, Science

Author: Gabriel Taubin

Item Length: 9.3 in

Item Width: 6.1 in

Series: Geometry and Computing Ser.

Format: Hardcover

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